/*
 * This program is free software: you can redistribute it and/or modify it under
 * the terms of the GNU General Public License as published by the Free Software
 * Foundation, either version 3 of the License, or (at your option) any later
 * version.
 * 
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
 * details.
 * 
 * You should have received a copy of the GNU General Public License along with
 * this program. If not, see <http://www.gnu.org/licenses/>.
 */
package net.sf.l2j.gameserver.model;

import net.sf.l2j.gameserver.model.itemcontainer.Inventory;
import net.sf.l2j.gameserver.model.itemcontainer.PcInventory;

/**
 * Used to Store data sent to Client for Character Selection screen.
 */
public class CharSelectInfoPackage
{
	private String _name;
    private int _objectId = 0;
	private int _charId = 0x00030b7a;
	private long _exp = 0;
	private int _sp = 0;
	private int _clanId = 0;
	private int _race = 0;
	private int _classId = 0;
    private int _baseClassId = 0;
	private long _deleteTimer = 0L;
	private long _lastAccess = 0L;
	private int _face = 0;
	private int _hairStyle = 0;
	private int _hairColor = 0;
	private int _sex = 0;
	private int _level = 1;
	private int _maxHp = 0;
	private double _currentHp = 0;
	private int _maxMp = 0;
	private double _currentMp = 0;
	private int[][] _paperdoll;
    private int _karma = 0;
	private int _pkKills = 0;
	private int _pvpKills = 0;
    private int _augmentationId = 0;
	private int _x = 0;
	private int _y = 0;
	private int _z = 0;
	private int _accessLevel = 0;
	
    public CharSelectInfoPackage(int objectId, String name)
    {
        setObjectId(objectId);
        _name = name;
        _paperdoll = PcInventory.restoreVisibleInventory(objectId);
    }

    public int getObjectId() { return _objectId; }
    public void setObjectId(int objectId) { _objectId = objectId; }

	public int getAccessLevel() { return _accessLevel; }
	public void setAccessLevel(int level) { _accessLevel = level; }
    
    public int getCharId() { return _charId; }
    public void setCharId(int charId) { _charId = charId; }
    
	public int getClanId() { return _clanId; }
	public void setClanId(int clanId) { _clanId = clanId; }
	
	public int getClassId() { return _classId; }
	public void setClassId(int classId) { _classId = classId; }
	
    public int getBaseClassId() { return _baseClassId; }
    public void setBaseClassId(int baseClassId) { _baseClassId = baseClassId; }
    
	public double getCurrentHp() { return _currentHp; }
	public void setCurrentHp(double currentHp) { _currentHp = currentHp; }
	
	public double getCurrentMp() { return _currentMp; }
	public void setCurrentMp(double currentMp) { _currentMp = currentMp; }
	
	public long getDeleteTimer() { return _deleteTimer; }
	public void setDeleteTimer(long deleteTimer) { _deleteTimer = deleteTimer; }
	
	public long getLastAccess() { return _lastAccess; }
	public void setLastAccess(long lastAccess) { _lastAccess = lastAccess; }
	
	public long getExp() { return _exp; }
	public void setExp(long exp) { _exp = exp; }
	
	public int getFace() { return _face; }
	public void setFace(int face) { _face = face; }
	
	public int getHairColor() { return _hairColor; }
	public void setHairColor(int hairColor) { _hairColor = hairColor; }
	
	public int getHairStyle() { return _hairStyle; }
	public void setHairStyle(int hairStyle) { _hairStyle = hairStyle; }
	
	public int getPaperdollObjectId(int slot)
	{
		return _paperdoll[slot][0];
	}
	
	public int getPaperdollItemId(int slot)
	{
		return _paperdoll[slot][1];
	}
	
	public int getLevel() { return _level; }
	public void setLevel(int level) { _level = level; }
	
	public int getMaxHp() { return _maxHp; }
	public void setMaxHp(int maxHp) { _maxHp = maxHp; }
	
	public int getMaxMp() { return _maxMp; }
	public void setMaxMp(int maxMp) { _maxMp = maxMp; }
	
	public String getName() { return _name; }
	public void setName(String name) { _name = name; }
	
	public int getRace() { return _race; }
	public void setRace(int race) { _race = race; }
	
	public int getSex() { return _sex; }
	public void setSex(int sex) { _sex = sex; }
	
	public int getSp() { return _sp; }
	public void setSp(int sp) { _sp = sp; }
	
	public int getEnchantEffect()
	{
		return _paperdoll[Inventory.PAPERDOLL_RHAND][2];
	}
	
    public int getKarma() { return _karma; }
    public void setKarma(int k) { _karma = k; }
    
    public int getAugmentationId() { return _augmentationId; }
    public void setAugmentationId(int augmentationId) { _augmentationId = augmentationId; }
    
	public int getPkKills() { return _pkKills; }
	public void setPkKills(int PkKills) { _pkKills = PkKills; }
	
	public int getPvPKills() { return _pvpKills; }
	public void setPvPKills(int PvPKills) { _pvpKills = PvPKills; }
    
	public int getX() { return _x; }
	public void setX(int x) { _x = x; }
	
	public int getY() { return _y; }
	public void setY(int y) { _y = y; }
	
	public int getZ() { return _z; }
	public void setZ(int z) { _z = z; }
}